General

Peaks

Peaks is a multi-function modulation generator by Mutable Instruments.

To change to the alt modes, long press the mode button until the LED begins flashing.

Links

Peaks Home
Peaks Manual

Modes

Mode

Env (Solid green)
LFO
Tap
Drum

Twin + Expert

Ch. 1+2 Attack
Ch. 1+2 Decay
Ch. 1+2 Sustain
Ch. 1+2 Release

Triggers 1+2 fire envelopes.

Split

Ch. 1 Attack
Ch. 1 Decay
Ch. 2 Attack
Ch. 2 Decay

Triggers 1+2 fire envelopes.

Mode

Env
LFO (Solid green)
Tap
Drum

Twin + Expert

Ch. 1+2 Frequency
Ch. 1+2 Waveform (sine, linear slope, square, steps, random)
Ch. 1+2 Waveform variation (wavefolder for sine; acending/triangle/descending balance for slope, pulse-width for square, number of steps for steps, and interpolation for random)
Ch. 1+2 Phase on reset

Triggers 1+2 reset LFOs.

Split

Ch. 1 Frequency
Ch. 1 Waveform (sine, linear slope, square, steps, random)
Ch. 2 Frequency
Ch. 2 Waveform (sine, linear slope, square, steps, random)

Triggers 1+2 reset LFOs.

Mode

Env
LFO
Tap (Solid green)
Drum

Twin + Expert

Ch. 1+2 Amplitude
Ch. 1+2 Waveform (sine, linear slope, square, steps, random)
Ch. 1+2 Waveform variation (wavefolder for sine; acending/triangle/descending balance for slope, pulse-width for square, number of steps for steps, and interpolation for random)
Ch. 1+2 Phase on reset

Triggers 1+2 set the period of each LFO oscillation. Note that peaks can "learn" irregular trigger sequences and lock onto them.

Split

Ch. 1 Waveform (sine, linear slope, square, steps, random)
Ch. 1 Waveform variation
Ch. 2 Waveform (sine, linear slope, square, steps, random)
Ch. 2 Waveform variation

Triggers 1+2 set the period of each LFO oscillation. Note that peaks can "learn" irregular trigger sequences and lock onto them.

Mode

Env
LFO
Tap
Drum (Solid green)

Twin + Expert

Ch. 1+2 Base frequency
Ch. 1+2 Frequency modulation ("Punch" for BD, "Tone" for SD)
Ch. 1+2 High-frequency content ("Tone" for BD, "Snappy" for SD)
Ch. 1+2 Decay

Trigger 1 fires BD.

Trigger 2 fires SD.

Split

Ch. 1 BD Tone
Ch. 1 BD Decay
Ch. 2 SD Tone
Ch. 2 SD Decay

Trigger 1 fires BD.

Trigger 2 fires SD.

Mode

Env (Flashing green)
LFO
Tap
Drum

Twin + Expert

Ch. 1+2 Step 1
Ch. 1+2 Step 2
Ch. 1+2 Step 3
Ch. 1+2 Step 4

Trigger 1 clocks Sequence 1.

Trigger 2 resets Sequence 1 and clocks Sequence 2.

Split

Ch. 1 Step 1
Ch. 1 Step 2
Ch. 2 Step 1
Ch. 2 Step 2

Trigger 1 clocks Sequence 1.

Trigger 2 clocks Sequence 2.

No resets.

Mode

Env
LFO (Flashing green)
Tap
Drum

Twin + Expert

Ch. 1+2 Pre-delay
Ch. 1+2 Gate duration
Ch. 1+2 Delay
Ch. 1+2 Number of repeats

Triggers 1+2 feed gate delays.

Split

Ch. 1 Delay
Ch. 1 Duration
Ch. 2 Delay
Ch. 2 Duration

Triggers 1+2 feed gate delays.

Mode

Env
LFO
Tap (Flashing green)
Drum

Twin + Expert

Ch. 1+2 Probability that an incoming trigger is processed
Ch. 1+2 Probability that the trigger is regenerated after the delay
Ch. 1+2 Delay time
Ch. 1+2 Jitter

Triggers 1+2 feed tigger stream randomizer.

Split

Ch. 1 Acceptance/regeneration probability
Ch. 1 Delay
Ch. 2 Acceptance/regeneration probability
Ch. 2 Delay

Triggers 1+2 feed tigger stream randomizer.

Mode

Env
LFO
Tap
Drum (Flashing green)

Twin + Expert

Ch. 1+2 Frequency
Ch. 1+2 FM intensity
Ch. 1+2 FM and AM envelope decay time (FM is shorter than AM, but linked)
Ch. 1+2 Color. At 12 o'clock, no modification of oscillator. Turn CW for noise (good for snares), CCW for distortion (909 kicks).

Trigger 1 hits drum 1.

Trigger 2 hits drum 2.

Split

Ch. 1 presets morphing
Ch. 1 presets varaiations
Ch. 2 presets morphing
Ch. 2 presets variations

Trigger 1 hits drum 1.

Trigger 2 hits drum 2.

500+ Samples of the Noise Engineering Basimilus Iteritas Alter for $5

Support SynthModes by buying our new sample pack. Free demo pack available!